Watch the teaser trailer HERE!

Saturday, April 25, 2009


early anenome test

I've been hesitating to rig these anenomies, due to all the joints needed for the tendrils. And then yesterday the new Blender release candidate went online, which presented a solution.

Etch-A-Ton: Blender's armature sketching feature

There's a fantastic new feature called Etch-a-Ton that allows the user to draw joints onto a model, and it places the joints correctly inside the volume of the mesh. Since I'm animating this project in Maya, I laid out the joints and exported the models and bones as a .fbx, which I could bring into Maya, ready for rigging. Check out these videos to see some of the other neat uses for this feature such as rig retargeting.

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